some kinda fuge state...
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@@ -15,12 +15,13 @@ app.get('/', (req, res) => {
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})
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app.post('/api/serverstats/gamestats', jsonParser, async (req, res) => {
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const monthId = req.body.monthId
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let startSeconds = 0
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let endSeconds = Number.MAX_SAFE_INTEGER
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if (req.body.monthId != -1) {
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const month = req.body.monthId % 12
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const year = Math.floor(req.body.monthId / 12) + 2023
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if (monthId != -1) {
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const month = monthId % 12
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const year = Math.floor(monthId / 12) + 2023
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const startDate = new Date(year, month, 1)
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const endDate = new Date(year, month + 1, -1)
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@@ -35,6 +36,8 @@ app.post('/api/serverstats/gamestats', jsonParser, async (req, res) => {
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'SUM(CASE WHEN status = "Complete" THEN 1 ELSE 0 END) as Complete, ' +
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'SUM(CASE WHEN status = "Postponed" THEN 1 ELSE 0 END) as Postponed, ' +
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'SUM(CASE WHEN status = "Pending" THEN 1 ELSE 0 END) as Pending, ' +
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'SUM(payoutEB) as TotalEB, ' +
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'SUM(payoutIP) as TotalIP, ' +
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'SUM(payoutEB) / SUM(CASE WHEN status = "Complete" THEN 1 ELSE 0 END) as AverageEB, ' +
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'SUM(payoutIP) / SUM(CASE WHEN status = "Complete" THEN 1 ELSE 0 END) as AverageIP ' +
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'FROM Games WHERE postdate BETWEEN :startSeconds AND :endSeconds',
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@@ -46,7 +49,90 @@ app.post('/api/serverstats/gamestats', jsonParser, async (req, res) => {
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}
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}
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)
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res.json(serverGameStats[0])
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res.send(serverGameStats[0])
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})
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app.post('/api/serverstats/rolestats', jsonParser, async (req, res) => {
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const monthId = req.body.monthId
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let startSeconds = 0
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let endSeconds = Number.MAX_SAFE_INTEGER
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if (monthId != -1) {
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const month = monthId % 12
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const year = Math.floor(monthId / 12) + 2023
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const startDate = new Date(year, month, 1)
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const endDate = new Date(year, month + 1, -1)
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startSeconds = startDate.getTime() / 1000
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endSeconds = endDate.getTime() / 1000
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}
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const games = await Game.findAll({
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include: [
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{ model: Character, as: 'characterPickedForGame' },
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{ model: Character, as: 'characterAppliedForGame' }
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],
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where: { postdate: { [Op.between]: [startSeconds, endSeconds] } }
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})
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// count active roles
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let activeCharacters = new Map()
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let pickedCharacterCount = new Map()
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let appedCharacterCount = new Map()
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games.forEach((game, gameNum) => {
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const picks = game.dataValues.characterPickedForGame
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const appls = game.dataValues.characterAppliedForGame
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picks.forEach((character, characterNum) => {
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const role = character.dataValues.role
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// Count role application
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pickedCharacterCount.set(
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role, (pickedCharacterCount.get(role) || 0) + 1
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)
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})
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appls.forEach((character, characterNum) => {
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const role = character.dataValues.role
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const charId = character.dataValues.id
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// Add apllied characters to active list
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if (!activeCharacters.has(role)) {
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activeCharacters.set(role, new Set())
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}
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activeCharacters.get(role).add(charId)
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// Count role application
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appedCharacterCount.set(
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role, (appedCharacterCount.get(role) || 0) + 1
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)
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})
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})
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const roleNames = [
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'Fixer',
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'Tech',
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'Medtech',
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'Media',
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'Netrunner',
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'Solo',
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'Nomad',
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'Exec',
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'Lawman',
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'Rocker'
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]
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const result = {}
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roleNames.forEach((roleName) => {
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result[roleName] = {
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apps: appedCharacterCount.get(roleName) || 0,
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picks: pickedCharacterCount.get(roleName) || 0,
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active: activeCharacters.has(roleName) ?activeCharacters.get(roleName).size : 0
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}
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})
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res.send(result)
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})
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app.get('/api/character/:characterId', async (req, res) => {
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@@ -72,7 +158,7 @@ app.post('/api/character', jsonParser, async (req, res) => {
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)
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res.setHeader('Content-Type', 'application/json')
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res.json({ characterData, pageCount })
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res.send({ characterData, pageCount })
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})
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app.get('/api/game/:gameId', async (req, res) => {
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