move overall stats to its own service file

This commit is contained in:
iamBadgers
2024-06-08 12:20:49 -07:00
parent fa17f77e5b
commit 9a20bfb8c8
5 changed files with 149 additions and 123 deletions

View File

@@ -5,6 +5,7 @@ import { database, Character, Game, Pick, App } from './db'
import { OrderByParser, FilterParser } from './tokenizer'
import { addGameApis } from './gameservice'
import { addCharacterApis } from './characterservice'
import { addRushStatsApis } from './rushstatsservice'
const app = express()
const jsonParser = json()
@@ -12,125 +13,8 @@ const port = 3001
addGameApis(app, jsonParser)
addCharacterApis(app, jsonParser)
addRushStatsApis(app, jsonParser)
app.post('/api/serverstats/gamestats', jsonParser, async (req, res) => {
const monthId = req.body.monthId
let startSeconds = 0
let endSeconds = Number.MAX_SAFE_INTEGER
if (monthId != -1) {
const month = monthId % 12
const year = Math.floor(monthId / 12) + 2023
const startDate = new Date(year, month, 1)
const endDate = new Date(year, month + 1, -1)
startSeconds = startDate.getTime() / 1000
endSeconds = endDate.getTime() / 1000
}
const serverGameStats = await database.query(
'SELECT ' +
'COUNT(*) as TotalGames, ' +
'SUM(CASE WHEN status = "Complete" THEN 1 ELSE 0 END) as Complete, ' +
'SUM(CASE WHEN status = "Postponed" THEN 1 ELSE 0 END) as Postponed, ' +
'SUM(CASE WHEN status = "Pending" THEN 1 ELSE 0 END) as Pending, ' +
'SUM(CASE WHEN event = "TRUE" THEN 1 ELSE 0 END) as Events, ' +
'SUM(CASE WHEN fix = "TRUE" THEN 1 ELSE 0 END) as Fixes, ' +
'SUM(payoutEB) as TotalEB, ' +
'SUM(payoutIP) as TotalIP, ' +
'SUM(payoutEB) / SUM(CASE WHEN status = "Complete" THEN 1 ELSE 0 END) as AverageEB, ' +
'SUM(payoutIP) / SUM(CASE WHEN status = "Complete" THEN 1 ELSE 0 END) as AverageIP ' +
'FROM Games WHERE postdate BETWEEN :startSeconds AND :endSeconds',
{
type: QueryTypes.SELECT,
replacements: {
startSeconds,
endSeconds
}
}
)
res.send(serverGameStats[0])
})
app.post('/api/serverstats/rolestats', jsonParser, async (req, res) => {
const monthId = req.body.monthId
let startSeconds = 0
let endSeconds = Number.MAX_SAFE_INTEGER
if (monthId != -1) {
const month = monthId % 12
const year = Math.floor(monthId / 12) + 2023
const startDate = new Date(year, month, 1)
const endDate = new Date(year, month + 1, -1)
startSeconds = startDate.getTime() / 1000
endSeconds = endDate.getTime() / 1000
}
const games = await Game.findAll({
include: [
{ model: Character, as: 'characterPickedForGame' },
{ model: Character, as: 'characterAppliedForGame' }
],
where: { postdate: { [Op.between]: [startSeconds, endSeconds] } }
})
// count active roles
let activeCharacters = new Map()
let pickedCharacterCount = new Map()
let appedCharacterCount = new Map()
games.forEach((game, gameNum) => {
const picks = game.dataValues.characterPickedForGame
const appls = game.dataValues.characterAppliedForGame
picks.forEach((character, characterNum) => {
const role = character.dataValues.role
// Count role application
pickedCharacterCount.set(role, (pickedCharacterCount.get(role) || 0) + 1)
})
appls.forEach((character, characterNum) => {
const role = character.dataValues.role
const charId = character.dataValues.id
// Add apllied characters to active list
if (!activeCharacters.has(role)) {
activeCharacters.set(role, new Set())
}
activeCharacters.get(role).add(charId)
// Count role application
appedCharacterCount.set(role, (appedCharacterCount.get(role) || 0) + 1)
})
})
const roleNames = [
'Fixer',
'Tech',
'Medtech',
'Media',
'Netrunner',
'Solo',
'Nomad',
'Exec',
'Lawman',
'Rocker'
]
const result = {}
roleNames.forEach((roleName) => {
result[roleName] = {
apps: appedCharacterCount.get(roleName) || 0,
picks: pickedCharacterCount.get(roleName) || 0,
active: activeCharacters.has(roleName) ? activeCharacters.get(roleName).size : 0
}
})
res.send(result)
})
app.use(express.static(__dirname + '/frontend'))
app.use('/', (req, res) => {

View File

@@ -88,7 +88,7 @@ export function addCharacterApis(app, jsonParser) {
if (gameHistory) {
res.send(gameHistory)
} else {
res.status(404).send("Could nor find character.")
res.status(404).send('Could nor find character.')
}
} catch (e) {
res.status(500).send(e)

View File

@@ -1,5 +1,30 @@
import { Sequelize, Model, DataTypes } from 'sequelize'
export type RoleName =
| 'Fixer'
| 'Tech'
| 'Medtech'
| 'Media'
| 'Netrunner'
| 'Solo'
| 'Nomad'
| 'Exec'
| 'Lawman'
| 'Rocker'
export const roleNames: RoleName[] = [
'Fixer',
'Tech',
'Medtech',
'Media',
'Netrunner',
'Solo',
'Nomad',
'Exec',
'Lawman',
'Rocker'
]
const databasePath = './testdb.db'
export const database = new Sequelize({

View File

@@ -51,8 +51,9 @@ export function addGameApis(app, jsonParser) {
app.post('/api/game/:gameId/apps', async (req, res) => {
try {
const apps = await App.findAll({
include: { model: Character, as: "appliedCharacter"},
where: { gameId: req.params['gameId'] } })
include: { model: Character, as: 'appliedCharacter' },
where: { gameId: req.params['gameId'] }
})
if (!apps) {
res.status(404).send('Apps not found.')
} else {
@@ -66,8 +67,9 @@ export function addGameApis(app, jsonParser) {
app.post('/api/game/:gameId/picks', async (req, res) => {
try {
const picks = await Pick.findAll({
include: { model: Character, as: "pickedCharacter"},
where: { gameId: req.params['gameId'] } })
include: { model: Character, as: 'pickedCharacter' },
where: { gameId: req.params['gameId'] }
})
if (!picks) {
res.status(404).send('Picks not found')
} else {

View File

@@ -0,0 +1,115 @@
import { database, Character, Game, Pick, App, roleNames } from './db'
import { Op, QueryTypes } from 'sequelize'
const serverGameStatsQuery =
'SELECT ' +
'COUNT(*) as TotalGames, ' +
'SUM(CASE WHEN status = "Complete" THEN 1 ELSE 0 END) as Complete, ' +
'SUM(CASE WHEN status = "Postponed" THEN 1 ELSE 0 END) as Postponed, ' +
'SUM(CASE WHEN status = "Pending" THEN 1 ELSE 0 END) as Pending, ' +
'SUM(CASE WHEN event = "TRUE" THEN 1 ELSE 0 END) as Events, ' +
'SUM(CASE WHEN fix = "TRUE" THEN 1 ELSE 0 END) as Fixes, ' +
'SUM(payoutEB) as TotalEB, ' +
'SUM(payoutIP) as TotalIP, ' +
'SUM(payoutEB) / SUM(CASE WHEN status = "Complete" THEN 1 ELSE 0 END) as AverageEB, ' +
'SUM(payoutIP) / SUM(CASE WHEN status = "Complete" THEN 1 ELSE 0 END) as AverageIP ' +
'FROM Games WHERE postdate BETWEEN :startSeconds AND :endSeconds'
const startingYear = 2023
function getMonthNumber(monthId: number): number {
return monthId % 12
}
function getYearNumber(monthId: number): number {
return Math.floor(monthId / 12 + startingYear)
}
function monthIdToStartSeconds(monthId: number): number {
if (monthId) {
const yearNumber = getYearNumber(monthId)
const monthNumber = getMonthNumber(monthId)
return new Date(yearNumber, monthNumber, 1).getTime() / 1000
}
return 0
}
function monthIdToEndSeconds(monthId: number): number {
if (monthId) {
const yearNumber = getYearNumber(monthId)
const monthNumber = getMonthNumber(monthId)
return new Date(yearNumber, monthNumber + 1, -1).getTime() / 1000
}
return 0
}
export function addRushStatsApis(app, jsonParser) {
app.post('/api/serverstats/gamestats', jsonParser, async (req, res) => {
const monthId = req.body.monthId
let startSeconds = monthIdToStartSeconds(monthId)
let endSeconds = monthIdToEndSeconds(monthId)
const serverGameStats = await database.query(serverGameStatsQuery, {
type: QueryTypes.SELECT,
replacements: {
startSeconds,
endSeconds
}
})
res.send(serverGameStats[0])
})
app.post('/api/serverstats/rolestats', jsonParser, async (req, res) => {
const monthId = req.body.monthId
let startSeconds = monthIdToStartSeconds(monthId)
let endSeconds = monthIdToEndSeconds(monthId)
const games = await Game.findAll({
include: [
{ model: Character, as: 'characterPickedForGame' },
{ model: Character, as: 'characterAppliedForGame' }
],
where: { postdate: { [Op.between]: [startSeconds, endSeconds] } }
})
// count active roles
let activeCharacters = new Map()
let pickedCharacterCount = new Map()
let appedCharacterCount = new Map()
games.forEach((game, gameNum) => {
const picks = game.dataValues.characterPickedForGame
const appls = game.dataValues.characterAppliedForGame
picks.forEach((character, characterNum) => {
const role = character.dataValues.role
// Count role application
pickedCharacterCount.set(role, (pickedCharacterCount.get(role) || 0) + 1)
})
appls.forEach((character, characterNum) => {
const role = character.dataValues.role
const charId = character.dataValues.id
// Add apllied characters to active list
if (!activeCharacters.has(role)) {
activeCharacters.set(role, new Set())
}
activeCharacters.get(role).add(charId)
// Count role application
appedCharacterCount.set(role, (appedCharacterCount.get(role) || 0) + 1)
})
})
const result = {}
roleNames.forEach((roleName) => {
result[roleName] = {
apps: appedCharacterCount.get(roleName) || 0,
picks: pickedCharacterCount.get(roleName) || 0,
active: activeCharacters.has(roleName) ? activeCharacters.get(roleName).size : 0
}
})
res.send(result)
})
}