Files
RushStatistics/loader/databasesync.py
2024-06-08 21:33:53 -07:00

197 lines
5.9 KiB
Python

import csv
import sqlite3
from datetime import datetime
from collections import namedtuple
Character = namedtuple('Character',
['id', 'characterName', 'playerName', 'role', 'creationDate', 'status'])
Game = namedtuple('Game',
['id', 'title', 'status', 'fix', 'event', 'postdate', 'gamemaster', 'payouteb', 'payoutip', 'payoutloot'])
Link = namedtuple('Link', ['gameId', 'gameTitle', 'characterId', 'characterName'])
APPS_TABLE_CREATE = """
CREATE TABLE IF NOT EXISTS "Apps" (
"gameId" INTEGER,
"gameTitle" TEXT,
"characterName" TEXT,
"characterId" INTEGER,
PRIMARY KEY("gameId","characterId"),
FOREIGN KEY("characterId") REFERENCES "Characters"("id"),
FOREIGN KEY("gameId") REFERENCES "Games"("id")
);
"""
APPS_REPLACE_INTO = """
REPLACE INTO Apps (gameId, gameTitle, characterId, characterName)
VALUES (?, ?, ?, ?)
"""
PICKS_TABLE_CREATE = """
CREATE TABLE IF NOT EXISTS "Picks" (
"gameId" INTEGER,
"gameTitle" TEXT,
"characterName" TEXT,
"characterId" INTEGER,
PRIMARY KEY("gameId","characterId"),
FOREIGN KEY("characterId") REFERENCES "Characters"("id"),
FOREIGN KEY("gameId") REFERENCES "Games"("id")
);
"""
PICKS_REPLACE_INTO = """
REPLACE INTO Picks (gameId, gameTitle, characterId, characterName)
VALUES (?, ?, ?, ?)
"""
GAMES_TABLE_CREATE = """
CREATE TABLE IF NOT EXISTS "Games" (
"id" INTEGER,
"title" TEXT,
"status" TEXT,
"fix" NUMERIC,
"postdate" INTEGER,
"gamemaster" INTEGER,
"payoutEB" INTEGER,
"payoutIP" INTEGER,
"payoutLoot" TEXT,
"event" NUMERIC,
PRIMARY KEY("id")
);
"""
GAMES_REPLACE_INTO = """
REPLACE INTO Games (id, title, status, fix, event, postdate, gamemaster, payoutEB, payoutIP, payoutLoot)
VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)
"""
CHARACTER_TABLE_CREATE = """
CREATE TABLE IF NOT EXISTS "Characters" (
"characterName" TEXT,
"id" INTEGER,
"playerName" TEXT,
"role" TEXT,
"creationDate" INTEGER,
"status" TEXT,
PRIMARY KEY("id")
);
"""
CHARACTERS_REPLACE_INTO = """
REPLACE INTO Characters (characterName, id, playerName, role, creationDate, status)
VALUES (?, ?, ?, ?, ?, ?)
"""
def extractCharacterFromRow(counter, row):
return Character(
counter,
row['Character'],
row['Player'],
row['Role'],
int(datetime.strptime(row['Approval Date'],'%m/%d/%Y').timestamp()) if row['Approval Date'] else 0,
row['Status'])
def extractGameFromRow(counter, row):
return Game(
counter,
row['Game Title'],
row['Game Status'],
row['Fix'],
row['Event'],
int(datetime.strptime(row['Game Date'],'%d-%b-%Y').timestamp()) if row['Game Date'] else 0,
row['GM'],
row['Payout (EB)'],
row['Payout (IP)'],
row['Payout (Loot)'])
def loadCharacters(characterFileName):
characters = []
characterNameToId = {}
with open(characterFileName) as csvFile:
reader = csv.DictReader(csvFile)
counter = 1
for row in reader:
character = extractCharacterFromRow(counter, row)
if character.characterName:
characters.append(character)
characterNameToId[character.characterName] = counter
counter += 1
return characters, characterNameToId
def loadGames(gameFileName):
games = []
gameTitleToId = {}
with open(gameFileName) as csvFile:
reader = csv.DictReader(csvFile)
counter = 1
for row in reader:
game = extractGameFromRow(counter, row)
if game.title:
games.append(game)
gameTitleToId[game.title] = counter
counter += 1
return games, gameTitleToId
def loadAppsAndPicks(characterNameToId, gameTitleToId, gameFileName):
apps = []
picks = []
with open(gameFileName) as csvFile:
reader = csv.DictReader(csvFile)
for row in reader:
gameTitle = row['Game Title']
if (gameTitle):
gameId = gameTitleToId[gameTitle]
for i in range(1,7):
characterName = row['Character {} (Player)'.format(i)]
if characterName:
characterId = characterNameToId[characterName]
picks.append(Link(gameId, gameTitle, characterId, characterName))
for i in range(7,11):
characterName = row['Character {}'.format(i)]
if (characterName):
characterId = characterNameToId[characterName]
picks.append(Link(gameId, gameTitle, characterId, characterName))
for i in range(1,51):
characterName = row['Applicant {}'.format(i)]
if characterName and characterName in characterNameToId:
characterId = characterNameToId[characterName]
apps.append(Link(gameId, gameTitle, characterId, characterName))
return apps, picks
def createTables(dbName):
with sqlite3.connect(dbName) as connection:
cursor = connection.cursor()
cursor.execute(CHARACTER_TABLE_CREATE)
cursor.execute(GAMES_TABLE_CREATE)
cursor.execute(APPS_TABLE_CREATE)
cursor.execute(PICKS_TABLE_CREATE)
def loadData(dbName, gamesDataFileName, characterDataFileName):
characters, characterNameToId = loadCharacters(characterDataFileName)
games, gameTitleToId = loadGames(gamesDataFileName)
apps, picks = loadAppsAndPicks(characterNameToId, gameTitleToId, gamesDataFileName)
with sqlite3.connect(dbName) as connection:
cursor = connection.cursor()
for character in characters:
cursor.execute(CHARACTERS_REPLACE_INTO, [character.characterName, character.id, character.playerName, character.role, character.creationDate, character.status])
for game in games:
cursor.execute(GAMES_REPLACE_INTO, [game.id, game.title, game.status, game.fix, game.event, game.postdate, game.gamemaster, game.payouteb, game.payoutip, game.payoutloot])
for app in apps:
cursor.execute(APPS_REPLACE_INTO, [app.gameId, app.gameTitle, app.characterId, app.characterName])
for pick in picks:
cursor.execute(PICKS_REPLACE_INTO, [pick.gameId, pick.gameTitle, pick.characterId, pick.characterName])
def createDatabase(dbName, gamesDataFileName, characterDataFileName):
createTables(dbName)
loadData(dbName, gamesDataFileName, characterDataFileName)