Files
foundry-manager-api/src/game_tables.py
2026-04-09 18:36:51 -07:00

160 lines
4.7 KiB
Python

from sqlite3 import Connection, Cursor
from database import SmartCursor
import random
class GameTable:
_game_table_id: int
_game_table_name: str
_game_table_link: str
_active: bool
_docker_id: str
_created: bool
_updated: bool
def __init__(
self,
game_table_id: int,
game_table_name: str,
game_table_link: str,
active: bool,
docker_id: int,
created: bool = False,
updated: bool = False,
):
self._game_table_id = game_table_id
self._game_table_name = game_table_name
self._game_table_link = game_table_link
self._active = active
self._docker_id = docker_id
self._created = created
self._updated = updated
def toJson(self):
return {
"id": self._game_table_id,
"table_name": self._game_table_name,
"table_link": self._game_table_link,
"active": self._active,
}
def commit(self, cursor):
if not self._created:
if self._game_table_id == 0:
self._game_table_id = random.randint(1, 999999999)
cursor.execute(
"""INSERT INTO game_tables
(game_table_id, game_table_name, game_table_link, active, docker_id)
VALUES (?, ?, ?, ?, ?)""",
(
self._game_table_id,
self._game_table_name,
self._game_table_link,
self._active,
self._docker_id,
),
)
self._created = True
self._updated = True
return
if not self._updated:
cursor.execute(
"""UPDATE game_tables
SET game_table_name = ?, game_table_link = ?, active = ?, docker_id = ?
WHERE game_table_id = ?""",
(
self._game_table_name,
self._game_table_link,
self._active,
self._docker_id,
self._game_table_id,
),
)
self._updated = True
return
@property
def game_table_id(self):
return self._game_table_id
@game_table_id.setter
def set_game_table_id(self, game_table_id: int):
self._updated = False
self._game_table_id = game_table_id
@property
def game_table_name(self):
return self._game_table_name
@game_table_name.setter
def game_table_name(self, game_table_name: str):
self._updated = False
self._game_table_name = game_table_name
@property
def game_table_link(self):
return self._game_table_link
@game_table_link.setter
def game_table_link(self, game_table_link):
self._updated = False
self._game_table_link = game_table_link
@property
def active(self):
return self._active
@active.setter
def active(self, active: bool):
self._updated = False
self._active = active
@property
def docker_id(self):
return self._docker_id
@docker_id.setter
def docker_id(self, docker_id: int):
self._upadted = False
self._docker_id = docker_id
class GameService:
connection: Connection
def __init__(self, connection: Connection):
self.connection = connection
def read_by_id(self, game_table_id, cursor=None):
with SmartCursor(cursor, self.connection) as smartCursor:
rows = smartCursor.execute(
"""SELECT game_table_id, game_table_name, game_table_link, active, docker_id
FROM game_tables
WHERE game_table_id = ?""",
(game_table_id,),
).fetchone()
if len(rows) == 0:
return None
return GameTable(rows[0], rows[1], rows[2], rows[3], rows[4], True, True)
def read_all(self, cursor=None):
with SmartCursor(cursor, self.connection) as smartCursor:
rows = smartCursor.execute(
"SELECT game_table_id, game_table_name, game_table_link, active, docker_id FROM game_tables"
).fetchall()
return [
GameTable(row[0], row[1], row[2], row[3], row[4], True, True)
for row in rows
]
def read_active(self, cursor=None):
with SmartCursor(cursor, self.connection) as smartCursor:
rows = smartCursor.execute(
"SELECT game_table_id, game_table_name, game_table_link, active, docker_id FROM game_tables WHERE active != 0"
).fetchall()
return [
GameTable(row[0], row[1], row[2], row[3], row[4], True, True)
for row in rows
]