Add menus items to launch character archiver.
This commit is contained in:
@@ -1,20 +1,46 @@
|
||||
import { initializeSettings } from "./settings.js";
|
||||
import { CharacterArchiver } from "./apps/CharacterArchiver.js"
|
||||
|
||||
Hooks.on('init', async function () {
|
||||
initializeSettings();
|
||||
});
|
||||
|
||||
// Add to the character sheet header bar.
|
||||
Hooks.on("getActorSheetHeaderButtons", (app, buttons) => {
|
||||
let theatreButtons = [];
|
||||
|
||||
theatreButtons.push({
|
||||
label: "Archive",
|
||||
class: "send-to-archive",
|
||||
icon: "fas fa-mask",
|
||||
icon: "fas fa-save",
|
||||
onclick: (ev) => {
|
||||
|
||||
new CharacterArchiver().render(true);
|
||||
|
||||
console.log("ARCHIVE ME!");
|
||||
}
|
||||
});
|
||||
|
||||
buttons.unshift(...theatreButtons);
|
||||
});
|
||||
|
||||
// Add to the character context menu.
|
||||
Hooks.on("getActorDirectoryEntryContext", async (html, options) => {
|
||||
|
||||
const getActorData = (target) => {
|
||||
return game.actors.get(target.data("documentId"));
|
||||
};
|
||||
|
||||
options.splice(
|
||||
3,
|
||||
0,
|
||||
{
|
||||
name: "Archive",
|
||||
icon: '<i class="fas fa-save"></i>',
|
||||
callback: (target) => {
|
||||
|
||||
new CharacterArchiver().render(true);
|
||||
},
|
||||
},
|
||||
);
|
||||
});
|
||||
Reference in New Issue
Block a user