Adding in archiver screen, temp api calls
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@@ -1,14 +1,67 @@
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import { id as moduleId } from "../../module.json";
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import { CharacterManagerClient } from "../../proto/character.client";
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import { GetCharacterRequest } from '../../proto/character'
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import { GrpcWebFetchTransport } from '@protobuf-ts/grpcweb-transport'
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export class CharacterArchiver extends Application {
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static override get defaultOptions() {
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const options = super.defaultOptions;
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options.id = "character-archiver";
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options.template = "modules/rush-character-archive-foundry-module/templates/CharacterArchiver.hbs";
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options.width = 500;
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options.height = 270;
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options.tabs = [{ navSelector: ".tabs", contentSelector: ".theatre-config-contents", initial: "main" }];
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return options;
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}
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readonly characterId: String;
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readonly character: Actor | undefined;
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readonly client = new CharacterManagerClient(
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new GrpcWebFetchTransport({
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baseUrl: 'http://localhost/api',
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format: 'binary',
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}),
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);
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thingy: any;
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constructor(characterId: string) {
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super()
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this.characterId = characterId;
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this.character = (game as Game).actors!.get(characterId);
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}
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static override get defaultOptions() {
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const options = super.defaultOptions;
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options.id = "character-archiver";
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options.template = `modules/${moduleId}/templates/CharacterArchiver.hbs`;
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options.width = 500;
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options.height = 270;
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options.tabs = [];
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return options;
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}
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override getData() {
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return {
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potato: "potato tato po tato",
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reads: this.thingy
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};
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}
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override activateListeners(html: JQuery<HTMLElement>): void {
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console.log("activating listeners");
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super.activateListeners(html);
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html
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.find("button.archive-button")
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.on("click", this._archiveButton.bind(this));
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}
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private async _archiveButton() {
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console.log("Potato");
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let request = GetCharacterRequest.fromJson({
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})
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console.log("Potato");
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await this.client.getCharacter(request).then((res: any) => {
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console.log(res)
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this.thingy = res.response;
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console.log(res);
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this.render(true);
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})
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}
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}
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