syntax = "proto3"; service CharacterManager { rpc createCharacter(CreateCharacterRequest) returns (CreateCharacterResponse); rpc getCharacter(GetCharacterRequest) returns (GetCharacterResponse); } message Character { string PlayerName = 1; string CharacterName = 2; repeated string CharacterAlias = 3; } message CreateCharacterRequest {} message CreateCharacterResponse {} message GetCharacterRequest {} message GetCharacterResponse {}